Wednesday, September 1, 2010

Defensoid 1.02 Released

In this update:

1. The hard difficulty is no longer impossible. Levels in hard have more starting energy, and Oid health overall has been decreased. More points are awarded in hard mode now as well.
2. Some changes to further help prevent rare crashes when loading a game.

Play testing for hard is a time consuming process! Thank you for your patience. If anything, I've erred on the side of making the hard difficulty...harder than normal, but not ridiculous hard.

As always, feel free to email me your concerns at

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